Techcrunch has a story wich should worry every AppStore selling developer:
http://www.techcrunch.com/2009/03/25/apples-iphone-app-refund-policies-could-bankrupt-developers/
The folks at ID Software have ported the original Wolfenstein 3D Code to the iPhone. It is even up in the US AppStore. But more interesting to developers, they’ve put the whole xcode project up on their website. (Link is on the bottom of the Page)
So when you download this, you will receive a click-to-compile ready xcode package containing all the level data and compiling to a complete game. For whatever reasons, i’ve received the following errors during my first compiler run:
"_GLimp_Shutdown", referenced from: _R_Shutdown in opengl_main.o
"_GLimp_AppActivate", referenced from: _R_AppActivate in opengl_main.o
Whatever, navigating to opengl_main.c and out-commenting line 366 & 405 have fixed this. Unfortunatly this will not compile with target set to 3.0 so i hadn’t the chance to try this on real hardware for now but it runs like a charm in the simulator. (Will compile best with target set to 2.2.1)
So you definitly shouldn’t miss this, it’s a great opportunity to learn from their code, and be sure to take a look at John Carmack’s side notes found within the package, he describes their way on porting this to the iPhone Platform, absolutely worth reading.
We are very happy to announce that we have reduced NetMessengers Price in the AppStore to 1.99$ yesterday.
We have done this because we want to build up a large user base and give more people the ability to use NetMessenger.
We already got lots of suggestions for additional Services from our users and we encourage you to submit enhancement requests for further services. If you any Web-based texting service you would like to see in NetMessenger just leave a comment here, we will do our very best to support it in the next release.
People familiar with Apple’s year-long contracts say that developers who started work in March 2008 have been told they would be given an online option to ask for a new contract within the 90 days before their plans expire but haven’t seen this option appear, even with less than a month left to go in their terms.
Check out AppleInsider having the full Story.
If you haven’t seen it yet, twitter user @timhaines has set up a google docs document wich keeps track of all tweeting iPhone Developers. You can even add yourself via a form, and there is ruby script wich allows you to follow all them at once (be careful with that because twitter may be suspending your account if you try to follow to much people in a short time period.
Here is the Link to the Add Form: http://is.gd/hlhv
And here is the List: http://is.gd/hlhV
So here’s a little code snipped you can use to execute code when the iPhone/iPod touch gets shaked:
- (void) accelerometer:(UIAccelerometer*)accelerometer didAccelerate:(UIAcceleration*)acceleration {
UIAccelerationValue length;
UIAccelerationValue x, y, z;
_accelerometer[0] = acceleration.x * kFilteringFactor + _accelerometer[0] * (1.0 - kFilteringFactor);
_accelerometer[1] = acceleration.y * kFilteringFactor + _accelerometer[1] * (1.0 - kFilteringFactor);
_accelerometer[2] = acceleration.z * kFilteringFactor + _accelerometer[2] * (1.0 - kFilteringFactor);
x = acceleration.x - _accelerometer[0];
y = acceleration.y - _accelerometer[0];
z = acceleration.z - _accelerometer[0];
length = sqrt(x * x + y * y + z * z);
if ((length >= kEraseAccelerationThreshold) && (CFAbsoluteTimeGetCurrent() > _lastTime + kMinEraseInterval)) {
//Your action goes here:
_lastTime = CFAbsoluteTimeGetCurrent();
}
}
Have fun with it, any questions goes into the comments.
If you are interested in building a iPhone App you should shouldn’t miss ten23′s documentation of the development of Photokast. It is a comprehensive guide to design and planning a Application including the special aspects of server side components. It really a valuable source of Information.
Check there Website here, the document can be found on scripd.
ArsTechnica has discovered about a Application which is nearly a 100% Ripoff of the popular Classics App.

Check out the full Story over at ArsTechnica.
The Guys over at PinchMedia held a interesting presentation at the New York iPhone Developer’s Meetup.
Checkout the Slides:
Here is the original Blogpost.
Today Apple approved NetMessenger for appearance to the AppStore.
NetMessenger lets you send Textmessages with smsdiscount.com’s Internet Text Message service at low rates to nearly every country. Please have a look at the incredibly low rates for textmessaging on smsdiscounts website.
You can easily select the recipient from the iPhone Adressbook and send your textmessage with the touch of a button. (EDGE/Wifi connectivity needet)
This app actually brings textmessage (SMS) sending to the iPod Touch, when it’s connected to a Wifi network.
Update:
To celebrate the release of NetMessenger i will post promo codes for free downloading here in the Blog in the next couple of hours.
Here’s the first lot:
H3PHHW3XEMW6
37RWHYHN67MR
XYPWNH76HYEJ
YTNHWFJAWK37
FM7M4J9EYEEA
